Assets: images and fonts
The asset library holds your workspace's files: images, fonts, video, audio and data. Sort them into folders and use them in any composition by key.
Upload
Open Assets and drop files in, or choose Upload. Make folders with + Folder, such as crests or fonts. Files can be up to 100 MB each.
| Kind | Files |
|---|---|
| Images | PNG, JPEG, WebP, GIF, AVIF, SVG |
| Fonts | WOFF2, WOFF, TTF, OTF |
| Video | MP4, WebM, MOV |
| Audio | WAV, MP3, OGG |
| Data | CSV, JSON |
Uploads come with a paid plan, and count towards its storage.
Keys
Every file has a key: its folder path and name, such as crests/arsenal.png. Use the key wherever an image or font goes:
- An image element's source takes a key or a URL. Pick a file from the asset library, or type a key.
- A text element's font list includes your uploaded fonts.
Keys are looked up live. Replace crests/arsenal.png with a new file of the same name and every graphic using it picks up the new one, on air within a minute, without publishing again.
Keys in data
Image fields take keys too, so data can choose a file: send "crest": "crests/arsenal.png" in an update and the graphic shows it.
If your feed sends team codes, name crests crests/ars.png, crests/che.png and so on, and build the key from the code.