AirframeDocs

Assets: images and fonts

The asset library holds your workspace's files: images, fonts, video, audio and data. Sort them into folders and use them in any composition by key.

Upload

Open Assets and drop files in, or choose Upload. Make folders with + Folder, such as crests or fonts. Files can be up to 100 MB each.

KindFiles
ImagesPNG, JPEG, WebP, GIF, AVIF, SVG
FontsWOFF2, WOFF, TTF, OTF
VideoMP4, WebM, MOV
AudioWAV, MP3, OGG
DataCSV, JSON

Uploads come with a paid plan, and count towards its storage.

Keys

Every file has a key: its folder path and name, such as crests/arsenal.png. Use the key wherever an image or font goes:

  • An image element's source takes a key or a URL. Pick a file from the asset library, or type a key.
  • A text element's font list includes your uploaded fonts.

Keys are looked up live. Replace crests/arsenal.png with a new file of the same name and every graphic using it picks up the new one, on air within a minute, without publishing again.

Keys in data

Image fields take keys too, so data can choose a file: send "crest": "crests/arsenal.png" in an update and the graphic shows it.

Name files for the data that picks them.

If your feed sends team codes, name crests crests/ars.png, crests/che.png and so on, and build the key from the code.